Base Bonus

Characters receive base bonuses to attacks and saving throws from their class levels. Your base attack bonus is added to all your attack rolls and is determined by your class and level. A higher number means you’re better at combat. Similarly, the three categories of base saving throw bonuses, also determined by your class and level, are added to saving throws you attempt against various effects (as indicated by each effect that calls for a saving throw).

You receive the base bonuses listed for your level in a class on the class’s level progression chart. For example, if you are a 5th-level soldier, you have a base attack bonus of +5, a base Fortitude save bonus of +4, a base Reflex save bonus of +1, and a base Will save bonus of +4 (see page 111). If you take levels in more than one class (known as multiclassing), your base bonuses from different classes stack with each other. Add together the base bonuses from each of your classes to determine your base values. For example, if you have 5 levels of soldier and 1 level of operative, you have a base attack bonus of +5, a base Fortitude save bonus of +4, a base Reflex save bonus of +3, and a base Will save bonus of +6.

Source

Core Rulebook pg. 266

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