Modes Of Movement

While moving at the different movement scales, creatures generally walk, hustle, or run.

Source

Core Rulebook pg. 256

A walk represents unhurried but purposeful movement (typically 30 feet per round or 3 miles per hour for an unencumbered PC).

Source

Core Rulebook pg. 256

A hustle is a jog (about 6 miles per hour for an unencumbered PC). When you are taking the move your speed action (see page 247) to move in the same round that you perform a standard action or another move action or when you move your speed twice in a single round, you are hustling when you move.

Source

Core Rulebook pg. 256

A running pace for a character is moving four times her speed (about 120 feet per round or 12 miles per hour for an unencumbered PC). When you are taking the run action (see page 248), you are running when you move.

Source

Core Rulebook pg. 256

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