Dexterity
Healthy
You are healthy and cured.
Sluggish
The victim takes a –2 penalty to Reflex saves and Dexterity-based ability checks, attack rolls, and skill checks; the DCs of her spells and special abilities decrease by 2; and she becomes flat-footed.
Stiffened
The victim loses her Dexterity bonus to her Armor Class, and she can’t take reactions.
Staggered
The victim is staggered but can take purely mental full actions.
Immobile
The victim is helpless and can take only purely mental actions.
Dead
The victim dies.
Source
Core Rulebook pg. 415