Intelligence
Healthy
You are healthy and cured.
Weakened
The victim takes a –2 penalty to all Intelligence-based ability checks and skill checks, and the DCs of her spells and special abilities decrease by 2. If she has 1 or more levels in a spellcasting class whose key ability score is Intelligence, she can’t cast her highest level of spells from that class.
Impaired
The victim takes an additional –2 penalty to the affected checks and the affected DCs decrease by an additional 2. If she has 1 or more levels in a spellcasting class whose key ability score is Intelligence, she can’t cast her 2 highest levels of spells from that class.
Animalistic
The victim suffers the effects of a feeblemind spell (see page 354), except her Charisma and Charisma-based skills are unaffected.
Comatose
The victim can’t process thoughts and can’t be woken.
Dead
The victim’s brain stops working, and she dies.
Source
Core Rulebook pg. 415