Intelligence

Healthy

You are healthy and cured.

Weakened

The victim takes a –2 penalty to all Intelligence-based ability checks and skill checks, and the DCs of her spells and special abilities decrease by 2. If she has 1 or more levels in a spellcasting class whose key ability score is Intelligence, she can’t cast her highest level of spells from that class.

Impaired

The victim takes an additional –2 penalty to the affected checks and the affected DCs decrease by an additional 2. If she has 1 or more levels in a spellcasting class whose key ability score is Intelligence, she can’t cast her 2 highest levels of spells from that class.

Animalistic

The victim suffers the effects of a feeblemind spell (see page 354), except her Charisma and Charisma-based skills are unaffected.

Comatose

The victim can’t process thoughts and can’t be woken.

Dead

The victim’s brain stops working, and she dies.

Source

Core Rulebook pg. 415

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