Strength

Healthy

You are healthy and cured.

Weakened

The victim takes a –2 penalty to Strength-based ability checks, attack rolls, damage rolls, and skill checks, and the DCs of his spells and special abilities decrease by 2. The victim’s total carrying capacity is reduced by two-thirds (minimum 1 bulk), and he gains the encumbered condition regardless of how much he is carrying.

Impaired

The victim takes an additional –2 penalty to the affected checks, rolls, and DCs, and he gains the overburdened condition regardless of how much he is carrying.

Staggered

The victim is staggered, except he can still take a purely mental full action.

Immobile

The victim is helpless and can take only purely mental actions.

Dead

The victim dies.

Source

Core Rulebook pg. 415

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