Magic Item Scholar
Extraordinary
Level2

Source

Pact Worlds pg. 183

As an Arcanamirium sage, you have an almost instinctual grasp over magic and hybrid items. You gain an insight bonus equal to half your class level to Engineering and Mysticism checks to identify and repair hybrid and magic items, and you don’t need detect magic to determine whether an object is a magic item or to identify a magic item. You can also decipher magical inscriptions that would otherwise be unintelligible or, as a full action, identify any spells encoded in a spell gem, even if you aren’t a spellcaster.

You gain access to the spell identify. If you have the spells class feature, you add identify to your list of spells known, and treat it as a spell on your class spell list. If you already have identify as a spell known, you instead gain an additional 1st-level spell known of your choice from your class spell list. If you do not have a class spell list or spells known, you gain identify as a spell-like ability you can cast twice per day.

Additionally, in typical settlements, you can find and purchase any hybrid or magic item with an item level up to your character level + 2. As normal, the GM can restrict access to some items regardless of their level.


Dragonscript

ID

bd995e44c173c9c830b618a0

Effects

Level 2

append '499788bdbd7a3c2452063f8a' to character.spells;
This website uses trademarks and/or copyrights owned by Paizo Inc., which are used under Paizo's Community Use Policy. We are expressly prohibited from charging you to use or access this content. This website is not published, endorsed, or specifically approved by Paizo Inc. For more information about Paizo's Community Use Policy, please visit paizo.com/communityuse. For more information about Paizo Inc. and Paizo products, please visit paizo.com.