Plausible Deniability
Source
Horizons of the Vast: Serpents In The Cradle pg. 45
Despite its underhanded strategies, the Aspis Consortium maintains a positive reputation, and you’re adept at downplaying and misdirecting your rivals’ suspicions. You gain a +4 insight bonus to Bluff checks to convince others that you aren’t associated with, aware of, or responsible for dangerous allies, equipment, or contractual terms. For example, you could gain this bonus to disavow any connection to your bloodstained allies, insist you were unaware of illicit cargo on your starship, or feign surprise about details in a maliciously worded contract.
In addition, you can spend 1 Resolve Point when you successfully feint against a target to conceal the fact that you’re responsible for the subsequent attack. When you do, you can also attempt a Bluff check (DC = 10 + the target’s Sense Motive bonus) to trick the target of this subsequent attack into thinking the attack originated from another creature that’s present. The Bluff DC is modified based on the target’s attitude toward you, as if you were telling a lie (Core Rulebook 137), and also for the plausibility of your deception, at the GM’s discretion; for example, blaming an unarmed individual for your attack would increase the DC by 5.
ID
7f6546e84852ec8b94e8d3b7