Fusion Integration (Technomancer)
Supernatural
Level6

Source

Character Operations Manual pg. 99

As a move action during which you can draw a weapon, you can expend an unused spell slot to grant a weapon you touch a weapon fusion. The fusion’s item level must be no higher than double the level of the spell slot you expend, so you’d expend a 5th-level spell slot to gain a 9th-level fusion. Fusions you place this way follow all rules for level and multiple fusions, and they persist for a number of minutes equal to your technomancer level.


Dragonscript

ID

88939ab11b79281526dca10b
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