Eclipse Touch (M3)
Level12

Source

The Threefold Conspiracy: Puppets Without Strings pg. 52

In the darkened halls of the Eclipse Academy, only the most ruthless students survive. By touching the target (usually requiring a @[melee attack][roll d20 + character.attack.melee + ((character.keyAbility.modifier - character.strength.modifier) max 0) as attack for 'Eclipse Touch'] roll against the target’s EAC, but you can add your key ability score modifier instead of your Strength modifier if it is higher), you inflict bludgeoning damage that has the force descriptor to your opponent. Casting this spell does not provoke an attack of opportunity.

The spell deals force damage and has additional effects on a critical hit, depending on the spell’s level. Staggered and wound effects allow a saving throw.

1st: @[3d6 B][roll 3d6 as damage for 'Eclipse Touch']; critical staggered
2nd: @[4d6 B][roll 4d6 as damage for 'Eclipse Touch']; critical staggered
3rd: @[6d8 B][roll 6d8 as damage for 'Eclipse Touch']; critical staggered
4th: @[8d8 B][roll 8d8 as damage for 'Eclipse Touch']; critical wound
5th: @[11d10 B][roll 11d10 as damage for 'Eclipse Touch']; critical wound
6th: @[16d10 B][roll 16d10 as damage for 'Eclipse Touch']; critical wound


Dragonscript

ID

2f54ec7bd5445cf1943e0b96

Effect

append 'a40b4940dd9ceb3019e70f28' to character.spells;
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