Emberstep (M2, T2)
Source
Dawn of Flame: Assault on the Crucible pg. 53
For the duration of this spell, you leave behind a trail of faintly burning embers in any square that you move through. These embers have no effect except for providing dim light in those squares. The embers disappear at the start of your next turn. As a reaction to another creature moving into a square of embers, you can ignite that square, causing flames to leap up and burn that creature. The affected creature takes @[5d6 points of fire damage][roll 5d6 as damage for 'Emberstep'] (Reflex half), and gains the burning condition for @[1d4 points of fire damage][roll 1d4 as damage for 'Emberstep'] on a failed Reflex save. In addition, that square no longer contains embers.
Dragonscript
ID
3ea431f71f2b913dcd990836
Effect
append 'df1bd36c8d6f5ed7cfb2987c' to character.spells;