Plasma Field (M4, W4)
Source
Drift Hackers: A Light in the Dark pg. 51
You superimpose the surface of a dying star onto the battlefield, forming a field of roiling plasma. If a creature begins its turn in the area, or the first time a creature enters the area on its turn, it takes @[3d6 fire damage][roll 3d6 as damage for 'Plasma Field'] and @[3d6 electricity damage][roll 3d6 as damage for 'Plasma Field']. The area is bright light. It sheds normal light out to a range of 30 feet, and dim light for another 30 feet.
Dragonscript
ID
c4a823f9eca2a1e7704d36a9
Effect
append 'd040cb01b8933846c95e4631' to character.spells;