Tripartite Beam, Greater (M3, T3)
Source
Drift Hackers: A Light in the Dark pg. 51
This spell functions like tripartite beam, except as noted above. In addition, it deals @[3d6 acid damage][roll 3d6 as damage for 'Tripartite Beam, Greater'], @[3d6 electricity damage][roll 3d6 as damage for 'Tripartite Beam, Greater'], and @[3d6 fire damage][roll 3d6 as damage for 'Tripartite Beam, Greater'], rather than the damage listed in tripartite beam. On a critical hit, the target is blinded for 3 rounds, rather than dazzled.
Tripartite Beam
You fire three spiraling beams of glowing energy at a target that intertwine midflight into a single tripartite ray. Make a @[ranged attack][roll d20 + character.attack.ranged as attack for 'Tripartite Beam, Greater'] roll against your target’s EAC. If you hit, the target takes 1d6 acid damage, 1d6 electricity damage, and 1d6 fire damage. On a critical hit, they’re additionally dazzled for 3 rounds.
ID
69b6e84dcc98630811e7f3c4
Effect
append '43fc3c34a5d66f8d28c3c203' to character.spells;