Corrode Battery
Casting Time
1 Standard Action
Range
Touch
Area
-
Effect
-
Target
-
Duration
1 round/level
Saving Throw
Fortitude (negates (object))
Spell Resistance
Yes ((object))
Source
You cause the energy cells of a technological item to corrode, causing it to unreliably hold a charge. Whenever a creature uses the target item in a way that would use a charge, there’s a 20% chance the item doesn’t function (as if the item is out of charges), and any action normally required to use the item is lost.
Dragonscript
ID
5b17471c06e16d288969e7ec