Gaze Into Darkness
Casting Time
1 Standard Action
Range
Medium (100 ft. + 10 ft./level)
Area
-
Effect
-
Target
1 creature
Duration
instantaneous and 1 round/level
Saving Throw
Will (partial, see text)
Spell Resistance
Yes
Source
You pull open the seams of the universe, forcing the target to view what truly sits in the dark between the stars. The target takes 5d10 damage and must attempt a Will saving throw. On a failure, the target is cowering for the duration. Each round on its turn, a cowering creature can take a full action to attempt a new saving throw to end the cowering effect.
Dragonscript
ID
12704389079fb0d91bce3f3c