Greater Resistant Armor
Abjuration
Mystic6
Precog6
Technomancer6
Witchwarper6

Casting Time

1 Standard Action

Range

Touch

Area

-

Effect

-

Target

one creature wearing armor

Duration

10 minutes/level

Saving Throw

Fortitude (negates (harmless))

Spell Resistance

Yes (harmless)

Source

Core Rulebook pg. 374

Greater resistant armor grants the target (and its gear) protection from your choice of either kinetic damage or energy damage. If you choose kinetic damage, the target and her gear gain DR 15/— that protects against bludgeoning, piercing, and slashing damage. If you choose energy damage, pick any four of acid, cold, electricity, fire, and sonic damage. The target and her gear gain energy resistance 15 that protects against the chosen types of energy. This damage reduction or energy resistance doesn’t stack with any damage reduction or energy resistance the target already has, and multiple castings of this spell don’t stack.


Dragonscript

ID

cb3b12e4a45ab44c3f3f0772
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