Haste
Transmutation
Mystic3
Precog3
Technomancer3
Witchwarper3

Casting Time

1 Standard Action

Range

Close (25 ft. + 5 ft./2 levels)

Area

-

Effect

-

Target

up to one creature/level, no two of which can be more than 30 ft. apart

Duration

1 round/level

Saving Throw

Fortitude (negates (harmless))

Spell Resistance

Yes (harmless)

Source

Core Rulebook pg. 358

The targeted creatures move and act more quickly than normal. This extra speed has several effects.

When making a full attack, a hasted creature can also take a separate move action in order to move. The movement can occur before, after, or between the attacks from the full attack.All movement must occur at the same time.

All of the hasted creature’s Modes of movement (including base, burrow, climb, fly, and swim speeds) increase by 30 feet, to a maximum of twice the target’s normal speed using that form of movement. This increase counts as an enhancement bonus, and it affects the creature’s jumping distance as normal for increased speed. Multiple haste effects don’t stack. Haste counters and negates slow.


Dragonscript

ID

4340e97c772a3a98f97c522b
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