Laser Net
Conjuration
Technomancer2

Casting Time

1 Standard Action

Range

Medium (100 ft. + 10 ft./level)

Area

-

Effect

lasers in a 20-ft.-radius spread

Target

-

Duration

1 minute/level (D)

Saving Throw

Reflex (negates, see text)

Spell Resistance

-

This spell creates a net of dangerous lasers between two solid points. The net can appear only if there are appropriate anchoring surfaces at both ends of the beams, such as two walls, a wall and a ceiling, or the like. Otherwise, the spell fails.

Creatures that move through the laser net must succeed at a Reflex saving throw or take 1d6+1 fire damage per 5 feet of laser net they move through. Creatures that move no more than 5 feet in the laser net receive a +2 circumstance bonus to this saving throw, but creatures that move through more than 15 feet of the laser net in a single turn take a –2 penalty to the saving throw.


Dragonscript

ID

ede3a540c3e80737341836db
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