Make Mischief
Casting Time
1 Standard Action
Range
Personal
Area
-
Effect
-
Target
-
Duration
1 round/level (D)
Saving Throw
-
Spell Resistance
-
Source
While this spell lasts, nearly invisible tendrils of energy surround you. As part of casting this spell or as a move action once per round, you can direct the energy to do one of the following.
- Attempt a dirty trick combat maneuver as a melee attack against an adjacent creature. When attempting this melee attack, you can use your key ability score modifier in place of your Strength modifier.
- Direct bothersome and distressing sensations against an adjacent creature. That creature must succeed at a Will save (DC = 12 + your key ability score modifier) or become flat-footed until the beginning of your next turn.
- Grant you concealment until the start of your next turn.
Dragonscript
ID
3929dd8b282be4b67f92c136