Tripartite Beam, Greater
Casting Time
1 Standard Action
Range
Medium (100 ft. + 10 ft./level)
Area
-
Effect
-
Target
one creature
Duration
instantaneous
Saving Throw
-
Spell Resistance
Yes
Source
This spell functions like tripartite beam, except as noted above. In addition, it deals 3d6 acid damage, 3d6 electricity damage, and 3d6 fire damage, rather than the damage listed in tripartite beam. On a critical hit, the target is blinded for 3 rounds, rather than dazzled.
Tripartite Beam
You fire three spiraling beams of glowing energy at a target that intertwine midflight into a single tripartite ray. Make a ranged attack roll against your target’s EAC. If you hit, the target takes 1d6 acid damage, 1d6 electricity damage, and 1d6 fire damage. On a critical hit, they’re additionally dazzled for 3 rounds.
ID
43fc3c34a5d66f8d28c3c203