Plasma Paint
Level
5
Price
3,500
Slots
1
Armor Type
Heavy, Light, Powered
Capacity
10
Usage
1/round
Bulk
-
Your armor’s painted patterns channel incoming energy, either dissipating it entirely or directing it into your weapons. You gain electricity resistance 5. When you take 5 or more electricity damage from a single attack or effect (before applying your resistance), you glow in a 10-foot radius (increasing the light level by one step, up to normal light) until the end of your next turn. During this time, any electricity damage you deal with non-analog weapons before the end of your next turn increases by 1d6.
Source
Alien Archive 4 pg. 83
Dragonscript
ID
a29c5ae211a908ab2ee89589
Effect
bonus 5 to character.er.electricity as enhancement;