Stillheart
Level
11
Price
23,100
System
Heart
By studying the habits and biology of creatures who hibernate during deep space travel, biotechnicians have recreated the cardiovascular traits that allow such creatures’ bodies to minimize metabolic needs. You can survive without food, water, or air twice as long as a typical creature of your species before you suffer any ill effects. Thanks to your reduced metabolic footprint, you also double the duration of your armor’s environmental protections, the time it takes to run out of air (Core Rulebook 404), and similar effects. You can expend 1 Resolve Point as a reaction to have any poisons or diseases that would affect you double their onset time; poisons with no onset time gain an onset time of 1 round.
Source
Drift Crashers: Masters of Time and Space pg. 53
ID
92fc698c9caee94671e61b68