Ablative Insulation, Mk 1
Level
4
Price
350
Bulk
L
Hands
-
Capacity
-
Usage
-
Civilization on Verces exists on the thin line between fiery heat and frozen desolation. Verthani’s unique perspective on the elements led them to develop temperature-sensitive compounds with remarkable properties. Ablative insulation comes in a single-use canister containing enchanted fullerene-based powder. In a process that takes 1 minute, you can spray the contents on a creature to thoroughly coat it with the powder (though it automatically avoids orifices and sensory organs such as the eyes, mouth, and nose). The creature coated gains energy resistance 5 to all energy types (which doesn’t stack with any other source of energy resistance), and the ablative insulation wears away as it prevents damage. The coating lasts for 1 hour or until it prevents a total of 20 damage, whichever comes first. Multiple coatings don’t offer any additional benefit (ignore all but the highest-level coating). Each canister contains enough material to fully cover a single Medium or smaller creature, with any excess wasted. When applied to a Large creature, the insulation provides only half the energy resistance (rounded down) and total points of absorption unless a second canister is used. If applied to a Huge or larger creature, the insulation is wasted without effect.
Source
Pact Worlds pg. 202
ID
190c7b4f1d1e4425688dbf86