Shattercoat
Magic
Worn

Level

8

Price

9,000

Bulk

L

Hands

-

Capacity

-

Usage

-

Mirrored shards of glass are sewn into the cloth of this long overcoat at regular intervals. Once per day as a standard action, you can cause the shards to jut outward at deadly angles for 1 minute. During that time, each time you are struck with a creature’s natural weapon or unarmed strike, that creature takes 2d6 slashing damage. The creature can attempt a Reflex saving throw or half damage. In addition, once per day, if you are struck with a critical hit from a creature’s natural weapon or unarmed strike, you can cause the shards to fly from the coat as a reaction, dealing 8d6 slashing damage to every creature in a 10-foot-radius burst (Reflex save half). The DC for either Reflex save is equal to 10 + half your level + your key ability score modifier. After doing so, you can’t use the coat’s other protective ability for 24 hours.

Source

Dawn of Flame: Soldiers of Brass pg. 42


Dragonscript

ID

d1dfd36d2134a50d4c66facf
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