Swarm Carapace
Level
12
Price
41,200
EAC
+17
KAC
+20
Max Dex Bonus
3
Armor Check Penalty
-3
Size
Large
Speed
30 ft., climb 30 ft., fly 40 ft. (clumsy)
Strength
24 (+7)
Unarmed Damage
3d6 S | P
Capacity
20
Usage
1/hour
Weapon Slots
3
Upgrade Slots
2
Bulk
35
This biomechanical armor is grown from Swarm remains, assisting its wearer in infiltrating Swarm hives for targeted strikes. A swarm carapace can use its weapon slots to mount both melee and ranged weapons. The wearer gains telepathy that they can use only to communicate with Swarm creatures, can use Disguise to take the appearance of a Swarm creature without any DC modifiers for imitating a different creature type, and is treated as a Swarm creature for the purpose of fulfilling other Swarm creatures’ Swarm mind abilities (though the wearer does not gain the benefits of Swarm mind). A shirren wearer reduces the armor’s armor check penalty to –2.
Source
Tech Revolution pg. 55
ID
6475af4229bcba4cee9ac2b4