Smoke Grenade
Grenade

Level

1

Price

40

Bulk

L

Capacity

1 Drawn

Usage

-

Range Increment

20 ft.

Damage

-

Critical

-

Special

Explode (smoke cloud 1 minute; 20 ft.)

A smoke grenade deals no damage; instead, it releases a cloud of dense smoke. Each character who inhales smoke must succeed at a Fortitude saving throw each round (DC = 15 + 1 per previous check) or spend that round choking and coughing; he can do nothing else. A character who chokes for 2 consecutive rounds takes 1d6 nonlethal damage. (Active environmental protection from a suit of armor prevents this effect altogether.) Regardless of the armor a character wears, smoke obscures vision, providing concealment.

Source

Core Rulebook pg. 178


Dragonscript

ID

13eefe95eebc50558a22922a
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