Upgrades
Cost | |
---|---|
Increase the mech’s Shield Points by an amount equal to its tier. | 3 x Tier |
Increase each of the mech’s movement speeds by 10 feet. | 2 x Tier |
A mech with a horacalcum frame has a dull coppery sheen, and time functions strangely around it, potentially creating permanent areas of altered time-flow if the mech stays in one location long enough. | 2.5 x Tier |
An inubrix frame mech gleams a pale white color, its metal appearing almost translucent in spots. The unusual properties of inubrix make it ideal for mechs designed for reconnaissance and stealth. | 2.5 x Tier |
Noqual-infused mechs have green crystalline inlays worked into their frames, and magic used around them sometimes falters. | 2.5 x Tier |
The mech gains a +1 bonus to its EAC and to its Reflex saving throws. | 2 x Tier |
Increase the mech frame’s base HP by 5, and increase its HP advancement by 1. | 1 x Tier |
A mech frame infused with siccatite shimmers faintly with threads of silver and radiates an aura of cold or heat, depending on the type of siccatite used. When selecting this upgrade, choose either cold or hot siccatite. | 2.5 x Tier |
A mech frame infused with siccatite shimmers faintly with threads of silver and radiates an aura of cold or heat, depending on the type of siccatite used. When selecting this upgrade, choose either cold or hot siccatite. | 2.5 x Tier |
The mech’s onboard computer has a tier equal to half the mech’s tier (minimum 1). The computer also gains the alarm countermeasure and one of the following upgrades or countermeasures: artificial personality, feedback, hardened, security II, or shock grid (rank 2). | 0.5 x Tier |
The mech gains a +1 bonus to its KAC and to its Fortitude saving throws. | 2 x Tier |