Missile Battery
Ranged
SlotFrame

Type

Ranged

Slots

1 (Frame)

Damage

Low F & P

Range

200 ft.

Capacity

12

Critical

-

Special

-

Cost

2.5 x Level

Volley When making a full attack entirely with the missile battery, the mech can fire two, three, or four missiles. It takes a –3 penalty to the attacks if it fires two missiles, a –4 penalty if it fires three missiles, or a –5 penalty if it fires four missiles.

This array of micro-missiles fires in devastating salvos.

Source

Tech Revolution pg. 104

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