Rocket Launcher
Ranged
SlotFrame, Upper Limb

Type

Ranged

Slots

1 (Frame, Upper Limb)

Damage

High F & P

Range

150 ft.

Capacity

2

Critical

-

Special

Explode (10 ft.), Unwieldy

Cost

4 x Level

Power Point Abilities

Siege Mode (3 PP) As a full action, the mech reconfigures its body and ordinance into a siege configuration, providing the stability and power necessary to bombard distant targets. While configured in this way, the mech can’t fly, and its other movement speeds are reduced to 10 feet. The rocket launcher’s range increases to 500 feet, its explode property’s radius increases to 20 feet, and it deals medium damage for a weapon of its level. The mech can end the siege configuration as a full action.

This weapon fires individual missiles that can crack the toughest armor or devastate small areas.

Source

Tech Revolution pg. 105

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