Skills

You can keep your balance while traversing narrow or treacherous surfaces, escape from restraints, and tumble to avoid attacks. You also use Acrobatics to determine the success of difficult maneuvers while flying.

You can scale vertical surfaces, leap over obstacles, and swim.

You can use words and actions to create distractions, misdirect your opponents, tell convincing lies, and pass along secret messages

You can operate, manipulate, and hack into computer systems. If you don’t have physical access to a computer system’s user interface, you must use a hacking kit to access and manipulate the system.

You are a student of the vast number of known cultures in the galaxy, and you have a deep and rich understanding of the undercurrents of cultures and language in general. Each time you take a rank in Culture, you learn to speak and read a new language.

You can persuade others to be friendly toward you, resolve conflicts and differences, and learn common knowledge and rumors floating around a settlement.

You are able to change your appearance to blend in and deceive others.

You can identify, build, repair, or disable technological devices; assess the stability of structures and machinery; and properly arm and disarm explosives. If you don’t have an engineering kit when attempting an Engineering check, you take a –2 penalty to the check.

You can rattle your foes or bully them to do what you want with verbal threats or displays of prowess.

You are educated in the scientific study of living things, from the smallest organisms to the largest biological systems.

You have knowledge of the biology of many species and can treat a number of different types of wounds and ailments. The DCs of most Medicine tasks are based on the type of equipment used.

You are educated in the fields of magic, religion, the planes, and spellcasting, and so can identify magic items and spells and make magic items yourself.

You can use all of your senses (hearing, taste, touch, sight, and smell) to notice danger, pick out fine details, and search for hidden objects or creatures.

You are educated in the scientific study of non-living systems, from the tiniest atoms to the largest celestial bodies.

You know how to drive vehicles, pilot starships, and navigate.

You are skilled in a specific job, specialty, or creative art. You know how to use the tools of your trade, how to perform the profession’s daily tasks, how to supervise helpers, and how to handle common problems.

You can detect falsehoods and gain glimpses of the true intentions of creatures with which you interact.

You can hide small objects, pick pockets, and accomplish other feats of manual dexterity without being noticed.

You can stay hidden and move silently to avoid detection, allowing you to sneak past foes or strike from an unseen position.

You can survive in and make your way safely through almost any kind of wilderness, follow trails and tracks, deal with wild animals, and ride tamed ones.

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