Signal of Screams: The Diaspora Strain
Adventure Path

Themes
+1 INT, WIS, or CHA
Some, upon waking, want to forget their nightmares, find comfort among their companions, and dream of new adventures. That’s not you. No, you know waking life can be a dream and the nightmares can be real. You are a truth-seeker, chasing the shadows in search of a world hidden behind the veneer of normalcy. Each fresh horror you uncover proves your work is right and important, and makes you want to delve deeper into the galaxy’s haunting secrets.
Spells
IllusionMind-Affecting
Mystic3
Technomancer3
Send a terrible nightmare to a distant target.
IllusionMind-Affecting
Mystic2
Technomancer2
Force a creature to lash out at everyone, even their friends.
TransmutationPolymorph, Shadow
Technomancer5
Mystic5
Merge yourself with the essence of Shadow, giving you great powers for a time.
Feats
Prerequisite
When the going gets tough, you hide behind allies.
Cha 13.
You can run through winding corridors and weave your way through grasping claws without pause.
Dex 13, Mobility.
When something bad is about to go down, you scream to let everyone know.
-
You retain your reason when you’re scared.
Wis 13, character level 3rd
You know how to withdraw with great caution.
Dex 13, Wis 13, Mobility
Corruptions
Those who spend extended time on the Shadow Plane, are repeatedly exposed to shadow magic, or fall under the sway of creatures such as velstracs, certain undead, or shadowy fey, risk contracting shadow corruption. Shadow corruption is an affliction with the following parameters. When the corruption first takes hold, it’s dormant but gives you regular nightmares. In these dreams, you walk through familiar places, but many of the details are subtly wrong. You feel like you’re being watched from the shadows, a belief that lingers for a few moments after you wake. These visions don’t affect your health, but they make you irritable or jumpy for an hour or so after you awaken. After a few days, sudden flashes of bright light cause you to flinch, and you start to catch glimpses of movement in the shadows out of the corner of your eye.

Gloomwing from the Tome of Horrors Complete © 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author: Scott Greene, based on original material by Gary Gygax. Tenebrous Worm from the Tome of Horrors, Revised © 2002, Necromancer Games, Inc.; Author: Scott Greene, based on original material by Gary Gygax.
Starfinder Core Rulebook © 2017, Paizo Inc.; Authors: Logan Bonner, Jason Bulmahn, Amanda Hamon Kunz, Jason Keeley, Robert G. McCreary, Stephen Radney-MacFarland, Mark Seifter, Owen K.C. Stephens, and James L. Sutter, with Alexander Augunas, Judy Bauer, John Compton, Adam Daigle, Crystal Frasier, Lissa Guillet, Thurston Hillman, Erik Mona, Mark Moreland, Jessica Price, F. Wesley Schneider, Amber E. Scott, and Josh Vogt.
Starfinder Adventure Path #10: The Diaspora Strain © 2018, Paizo Inc.; Authors: Chris S. Sims, with Stephen Glicker, Jason Keeley, Epidiah Ravachol, Owen K.C. Stephens, and James L. Sutter.

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