Immobilize
A weapon with this quality freezes the target starship in place, making it immobile for 1d4+1 rounds. The affected ship cannot move, change its facing, or perform stunts. During the engineering phase, an engineer can take an action to attempt to restore movement to the ship. If the engineer succeeds at an Engineering check (DC = 10 + 1-1/2 × the attacking starship’s tier), the immobilize effect ends.
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