Redirect
Some hybrid defensive systems use inverse tractorbeam technology to push attacks away from a vessel, redirecting them toward enemies instead. A weapon with the redirect quality does no damage but can redirect incoming attacks. When the ship is hit by an attack from a direct-fire weapon, the gunner can attempt an attack roll. If the result of this roll is equal to or higher than the attacking ship’s attack roll, the target ship does not take damage. Instead, the gunner can select another ship within 5 hexes and inflict the damage of the attack to that ship instead. Each weapon with this property can be used only once per round, and each gunner can attack only once with a redirect weapon in each gunnery phase.
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