PC Starships

The basics of stat blocks for a PC starship look much the same as those for an NPC starship. The Average and Hard DCs are calculated the same way, assuming that the PCs have a starship of a tier equal to their Average Party Level. A PC ship should generally have 5 HP, regardless of its actual size, and it doesn’t require a threshold. The PCs, of course, use their own skill bonuses for the actions they will attempt. Depending on the starship tier, the vessel might also have one or two special abilities (see below).

In this way, the players don’t need to use the system for building their own starships that is presented in the Core Rulebook. However, some players might want a similar sense of advancement for their ship as they level up their characters. Presented below are some upgrades that the PCs can add to their ship, either by purchasing them and having them installed at a friendly spaceport or by finding them as treasure during their adventures. The PCs can choose one upgrade when their starship reaches tier 3 and every 3 tiers after that.

Source

Starfinder Enhanced pg. 183

Some of the upgrades presented here have tier requirements, but they are otherwise available to all crews. GMs are encouraged to add their own, perhaps taking inspiration from NPC starship special abilities.

...

Source

Starfinder Enhanced pg. 183

The following starship stat blocks are appropriate for 1st- level crews.

KEVOLARI VENTURE (TIER 1)
Average DC 12; Hard DC 17
HP 5
Skill Modifiers +2 Piloting

SANJAVAL VAGABOND (TIER 1)
Average DC 11; Hard DC 16
HP 5
Skill Modifiers +1 Piloting

Source

Starfinder Enhanced pg. 183

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