Resolving a Boarding Party
Once a boarding party has invaded an enemy vessel, the defenders can react in one of two ways: repel the invaders through starship actions or confront them in tactical combat. Starship actions best represent the PCs relying on their starship’s crew and other defenses to repel attackers, whereas tactical combat is best if two or more PCs want to pursue the attackers directly.
Source
Starship Operations Manual pg. 40
Rather than making individual attack rolls or tracking their exact location on a starship, a boarding crew’s success and health is resolved with a special boarding attack roll at the start of the Engineering phase. This check includes several modifiers that are explained on page 41. Source Starship Operations Manual pg. 40 |
When multiple PCs participate directly in a boarding event, it’s best to put the starship combat on hold at the end of the current round. Record the starships’ positions and statuses (their HP, SP in each quadrant, etc.). Resolve the boarding action as a tactical encounter using a 5-foot-square grid. After resolving the encounter, resume the starship combat for one round, and if the PCs continue to engage in or defend against boarding actions, begin another tactical encounter to represent the next boarding attack, repeating as necessary. Source Starship Operations Manual pg. 41 |