Critical Effects
Just as a gunner’s lucky shot can disable key enemy systems, the rest of the crew can also achieve heroic feats in the heat of battle. Whether it’s a captain’s demands striking just the right nerve, an engineer performing the perfect patch to keep a damaged ship together, or a pilot surpassing their starship’s design specs with an impossible maneuver, the following rules provide critical effects for any crew member who rolls a natural 20 during starship combat. More information on the chief mate, magic officer, and open crew actions can be found on page 146 of the Starfinder Character Operations Manual.
Source
Starship Operations Manual pg. 42
The following system for critical effects is an optional way to give any crew member the potential to achieve extraordinary results when that officer attempts a starship crew action, rolls a natural 20, and succeeds at the check. Except for minor crew actions, each of the starship crew actions benefits from this critical success in a specific way, either adding a bonus effect to the action’s typical effects or increasing the benefits provided by the successful action. Actions marked with an asterisk appear in this book. Source Starship Operations Manual pg. 42 |