Size Grafts
Adjustments | |
---|---|
Only the most massive vehicles are colossal in scope, such as enormous trains and aircraft carriers. | Increase price by 20%, Increase Hit Points by 20%, Increase collision damage by 3 dice, Decrease collision DC by 3, Decrease Piloting modifier by 2, Decrease attack modifier by 2, Increase passenger limit by 400% |
At this scale, vehicles tend to be built for mass transit or heavy freight hauling. | Increase price by 10%, Increase Hit Points by 10%, Increase collision damage by 2 dice, Decrease collision DC by 2, Decrease Piloting modifier by 1, Decrease attack modifier by 1, Increase passenger limit by 200% |
Huge vehicles excel at moving sizable cargo and ferrying passengers. | Increase price by 10%, Increase Hit Points by 10%, Increase collision damage by 1 die, Decrease collision DC by 1, Decrease Piloting modifier by 1, Decrease attack modifier by 1, Increase passenger limit by 100% |
This is the most common vehicle size. | - |
Single-occupant and passenger vehicles of this size cater to Small users, such as goblins, halflings, and ysoki. | Decrease collision damage by 1 die, Increase collision DC by 1, If the Piloting modifier is less than +0, increase it by 1 |