Special Grafts

AdjustmentsSpecial
Designed for off-road travel, these rugged vehicles withstand rough terrain, weather, and abuse like no other.
Increase price by 5%, Decrease speed by 5 ft., Decrease attack modifier by 1, When moving through difficult terrain, this vehicle treats every other space of difficult terrain as a space of normal terrain-
These craft travel just as easily on land or in water.
Increase price by 10%, The vehicle becomes a land and water vehicle, gaining either a ground speed equal to its swim speed, or vice versaThe vehicle must have the boat type graft or any type graft that grants a land speed.
These robust vehicles are fitted with armored plates or shielding systems that allow them to withstand punishing conditions.
Increase price by 20%, Decrease speed by 10 ft., Increase EAC by 2, Increase KAC by 2, Increase Hit Points by 10%, Increase hardness by 10%, Increase cover by 1 step (partial cover becomes cover, cover becomes improved cover, etc.)The vehicle can’t have the tank type graft.
Your vehicle contains a limited virtual intelligence that can control the vehicle for short periods of time.
Increase price by 5%-
Your vehicle’s movement is based on hover technology, achieving lift through powerful jets or antigravity fields. These vehicles are relatively fragile, as they need low overall mass to function properly.
Increase price by 10%, Increase speed by 5 ft., Decrease EAC by 1, Decrease KAC by 1, Decrease Hit Points by 20%, The vehicle becomes a land and water vehicle and gains the hover trait to its speeds. It can hover up to 5 feet over surfaces and ignores difficult terrain.The vehicle must have the boat type graft or any type graft that grants a land speed.
These vehicles operate just as effectively on the ground as they do in the air, whether they use extendable wings or jet propulsion.
Increase price by 15%, Increase speed by 10 ft., Decrease EAC by 1, Decrease KAC by 1, Decrease Hit Points by 10%, The vehicle becomes an air and land vehicle, gaining either a land speed equal to its fly speed, or vice versa.The vehicle must have a land speed or fly speed.
These vehicles are made of spare parts and discarded refuse, making for cheap (albeit unreliable) rides.
Decrease price by 20%, Decrease full speed by 50 ft., Decrease Piloting modifier by 3, Decrease attack modifier by 1, The vehicle gains the broken condition when reduced to 75% of its Hit Points instead of 50%.If you have access to inert electronic and mechanical junk, this graft instead reduces vehicle price by 50%. This requires at least 10 bulk of junk for a Medium vehicle. For each size category larger than Medium, multiply the junk required by 8.
These vehicles are built for comfort and boast amenities like fully adjustable heated seats, chilled beverage holders, and premium sound systems.
Increase price by 20%, Increase attack modifier by 1-
Designed entirely for speed, these vehicles are designed for a single pilot for the purposes of racing or high velocity transportation; they also make excellent stunt fighters.
Increase speed by 5 ft., Decrease Hit Points by 10%, Decrease hardness by 20%, Decrease passenger limit by 50%, Increase full speed by 25%-
These vehicles tend to be large and ponderous, but are capable of high speeds over long distances.
Increase overland speed by 20%, Decrease Piloting modifier by 1, Increase passenger limit by 100%-
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