Stellar Fire
Supernatural
Level12

Source

Dawn of Flame: Sun Divers pg. 53

You have spent so much time studying residents of various suns that you can add their often-fiery power to your and your allies’ weaponry. One per day in a process that takes 1 minute, you can temporarily add the flaming weapon fusion to up to four weapons of 5th level or higher that don’t already deal fire damage. You must have access to these weapons during the entirety of the process, and the time doesn’t count as a 10-minute rest to regain Stamina Points. This bonus fusion doesn’t count toward the total level of fusions the weapon can have at once. In addition, a weapon with this bonus fusion gains the burn critical hit effect (dealing 1d4 fire damage for every 6 character levels you have); if the weapon already has one or more critical hit effects, the wielder must choose one of the critical hit effects to apply when scoring a critical hit. These bonus fusions last for 1 hour.


Dragonscript

ID

696768ec25a0742cc10cef69
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