Flexible Evoker
Source
Galactic Magic pg. 41
When you cast an evocation spell, you can spend 1 Resolve Point to change the damage dealt by that spell to one of the following damage types: acid, cold, electricity, fire, or sonic. If the spell deals more than one type of damage, all damage dealt by the spell becomes the damage type you select.
Dragonscript
ID
a1ad2c3a18fb54f0f9d6e526