Starmetal Application
Extraordinary
Level6

Source

Character Operations Manual pg. 107

You have a starwright’s kit containing tiny amounts of starmetal you can use once per day to infuse a single item. After 10 minutes of uninterrupted work, you grant the item the benefit from the chosen starmetal for 24 hours, as described below. For siccatite, choose cold (for a cold benefit) or hot (for a fire benefit).

Armor
  • Abysium: Reduce the usage of all upgrades by 1 (to a minimum usage of 1 for each upgrade).
  • Djezet: The wearer gains a +2 bonus to caster level checks to overcome spell resistance, which stacks with the bonus provided by djezet-enhanced armor.
  • Horacalcum: The wearer gains a +2 enhancement bonus to saves against slow and effects that alter time.
  • Inubrix: The wearer can move through solid objects (though not doors and walls) up to 5 feet thick as if incorporeal.
  • Noqual: The wearer gains spell resistance equal to 6 + your class level.
  • Siccatite: The wearer gains resistance to cold or fire equal to your class level.
Hybrid and Technological Items
  • Abysium: Reduce the item’s usage by 1 (minimum 1).
  • Djezet: If the item is hybrid, its item level increases by 1. If the item is a technological item, treat it as a hybrid item.
  • Horacalcum: While the item is damaged, it regains 1 Hit Point per minute.
  • Noqual: The item gains a +4 enhancement bonus to saving throws against magical effects and spells.
  • Siccatite: The item gains immunity to cold or fire.
Vehicles
  • Abysium: The vehicle gains a +4 enhancement bonus to saves against environmental effects. The vehicle’s passengers gain environmental protections as if from armor with an item level equal to your class level.
  • Djezet: The vehicle gains an autopilot system with a Piloting bonus equal to your level. A vehicle that already has such a system gains a +4 enhancement bonus to Piloting checks.
  • Horacalcum: The vehicle’s speed increases by 50 feet, its full speed by 100 feet, and its miles per hour by 10.
  • Inubrix: The vehicle’s Piloting modifier increases by 4.
  • Noqual: The vehicle gains a +4 enhancement bonus to saves against magical effects and spells. The vehicle’s passengers gain a +2 enhancement bonus to such saves.
  • Siccatite: The vehicle gains immunity to cold or fire. The vehicle’s passengers gain a +2 enhancement bonus to their AC and saves against such effects.
Weapons
  • Abysium: The weapon functions as if it were made of abysium. A weapon already made of abysium increases the save DC of its sickened critical hit effect by 2.
  • Horacalcum: The weapon functions as if it were made of horacalcum. A weapon already made of horacalcum increases the save DC of its staggered critical hit effect by 2.
  • Noqual: The weapon functions as if it were made of made of noqual. A weapon already made of noqual increases its bonus to damage rolls by 2.
  • Siccatite: The weapon functions as if it were made of cold siccatite or hot siccatite. A weapon already made from siccatite increases the cold or fire damage dealt by one‑quarter your class level.

Dragonscript

ID

33edf94af00a6d7761c56793
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