Silent Slayer
Level9

Source

The Threefold Conspiracy: The Chimera Mystery pg. 50

The silent slayer fighting style focuses on lurking quietly in the shadows and striking in close combat without warning. You train heavily in the use of melee weapons and light armor, pushing both beyond their normal limits, and eventually learn to fade away as quickly as you emerge.

Abilities

Claws of the ShadowEx

Level 9

Stealth becomes a class skill for you, and when you strike silently, you disorient your opponent. When you successfully attack a target from hiding with a melee weapon with the operative weapon special quality, that target is off-target until the end of its next turn.

Dragonscript Effect

set character.stealth.classSkill to true;

Darting ShadowEx

Level 13

You gain Mobility as a bonus feat. If you already have Mobility, you instead gain Spring Attack as a bonus feat.

Dragonscript Effect

if condition character.feats contains 'a51453572bd68590fd311960' then append '30dd3a667b197996303c17ef' to character.feats else append 'a51453572bd68590fd311960' to character.feats;

Fading ShadowSu

Level 17

As a move action, you can spend 1 Resolve Point to vanish in a whorl of shadows and teleport yourself to any point within 30 feet that you can see. This counts as a diversion, as if you had just successfully used the Bluff skill, so you can immediately attempt a Stealth check to hide with only a –10 penalty. Starting at 15th level, if you have the Spring Attack feat, you can use this ability to teleport, make a single melee attack against an opponent within reach, and then teleport away. The total distance you move between both teleports cannot exceed 30 feet. Like with Spring Attack, you can’t attack a foe that is adjacent to you at the start of your turn.

Severing ShadowEx

Level 21

Any melee weapon you wield gains the wound critical hit effect. If it already has the wound critical hit effect, it gains the severe wound critical hit effect. If a weapon already has a critical hit effect, you can apply either the critical hit effect from this ability or the weapon’s normal critical hit effect when you score a critical hit.

Weeping ShadowEx

Level 25

Your unexpected attacks leave targets devastated and erratic. When you hit an opponent with a melee attack who was not aware of your presence, it is frightened for 1d4 rounds. If you score a critical hit, the target is instead panicked for 1d4 rounds. The target can attempt a Will saving throw at the end of each round to remove the frightened or panicked condition (DC = 10 + half your soldier level + your key ability modifier).


Dragonscript

ID

7b37c0ab928da3bc0358e9da
This website uses trademarks and/or copyrights owned by Paizo Inc., which are used under Paizo's Community Use Policy. We are expressly prohibited from charging you to use or access this content. This website is not published, endorsed, or specifically approved by Paizo Inc. For more information about Paizo's Community Use Policy, please visit paizo.com/communityuse. For more information about Paizo Inc. and Paizo products, please visit paizo.com.