Improved Unarmed Strike
You have trained to make your unarmed strikes lethal and strike with kicks, head-butts, and similar attacks.
Preqrequisite
-Benefit
Your unarmed strike damage increases to 1d6 at 4th level, 2d6 at 8th level, 3d6 at 12th level, 5d6 at 15th level, and 7d6 at 20th level. Your unarmed strikes don’t count as archaic and can deal lethal damage. You threaten squares within your natural reach with your unarmed strikes even when you do not have a hand free for an unarmed strike. If you are immobilized, entangled, or unable to use both legs (or whatever appendages you have in place of legs, where appropriate), you lose the ability to make unarmed strikes without your hands. When making an unarmed strike without your hands, you can’t use such attacks for combat maneuvers or similar abilities—only to deal damage.
Normal
You don’t threaten any squares with unarmed strikes, and you must have a hand free to make an unarmed strike.
Source
Core Rulebook pg. 158
ID
d40d02e472f62658ea7591f9
Benefit
set character.unarmed.diceCount to pick [1:1, 4:1, 8:2, 12:3, 15:5, 20:7] at character.level;set character.unarmed.diceSides to pick [1:three, 4:six] at character.level;if or [{character.unarmed.special contains 'Archaic'}, {character.unarmed.special contains 'Nonlethal'}] then set character.unarmed.special to [];