Cavitation Sphere
EvocationSonic
Mystic2
Technomancer2

Casting Time

1 Standard Action

Range

Close (25 ft. + 5 ft./2 levels)

Area

-

Effect

-

Target

one creature

Duration

instantaneous

Saving Throw

Will (negates (harmless)), Reflex (half)

Spell Resistance

No

You cause a rapid change of pressure in liquid to form vapor-filled cavities, causing damaging localized shock waves.

The target is surrounded by a series of quickly forming and dissipating rings that rotate around it. These rings are harmless to the target, but each creature adjacent to the target (in any direction, including diagonally and above or below) must attempt a Reflex saving throw or take 4d10 sonic damage. A successful save halves this damage.

This spell can be cast on a target that isn’t entirely submerged in water, but adjacent creatures that aren’t at least partially submerged are unaffected by the spell.


Dragonscript

ID

af9731298c78217560674e94
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