Fly Free or Die: Professional Courtesy
Spells
You conjure a toxic algae bloom composed of particles that are sufficiently tiny to bypass standard environmental protections. | |
You temporarily transform part or all of your body into water, gaining unique abilities. | |
You cause a 30-foot-diameter sphere of water or other liquid to fill with bioluminescent plankton. | |
You cause a rapid change of pressure in liquid to form vapor-filled cavities, causing damaging localized shock waves. | |
You cause water in the spell’s area to instantly boil. | |
You cause targeted creatures to rise or sink in water. | |
You cause water in the spell’s area to form a twisting whirlpool that drags creatures in and down. | |
You cause the ambient atmosphere or water to flash freeze, creating a jagged icicle that deals cold and piercing damage. | |
You prevent a creature from dying due to suffocation. | |
You increase the water pressure in a 20-ft. radius sphere. | |
You conjure a massive spectral shipwreck that drops into the designated area then vanishes. | |
You magically enhance one or more targets’ physiologies to allow them to swim through liquids with increasing levels of ease and grace. | |
You cause a massive sheet of flowing air to appear. |
Feats
Prerequisite | |
---|---|
You can dart around underwater like a fish. | Racial swim speed. |
You’re much more adept at holding your breath than others of your species. | Con 11 |
You can batter the water’s surface to create a huge sheet of water that temporarily conceals you from your foes. | Str 11, base attack bonus +1. |
Your particular brand of fire magic can superheat air or water instead of producing fire, allowing your spells to remain effective underwater. | Ability to cast spells, Mysticism 5 ranks. |
Even underwater, you can leverage your strength to devastating effect. | Str 15, base attack bonus +5. |
You tap into your inner focus, allowing you to cast spells even in dire situations. | Ability to cast spells, character level 3rd. |
You have a magical affinity for spells that manipulate water. | Ability to cast spells. |
Items
Name | Level | Price | Bulk | Hands | Capacity | Usage | |
---|---|---|---|---|---|---|---|
3 | 1,250 | 1 | - | 10 | 1/Day | ||
5 | 2,750 | 2 | - | 100 | 10/Hour | ||
10 | 17,000 | 2 | - | 100 | 10/Hour | ||
15 | 95,000 | 2 | - | 100 | 10/Hour | ||
5 | 2,750 | 1 | - | - | - | ||
2 | 150 | - | - | - | - | ||
3 | 210 | - | - | - | - | ||
1 | 25 | 1 | - | - | - | ||
5 | 3,000 | 1 | - | 40 | 1/Hour |
Creature Companion Graft
On countless watery worlds across the galaxy, convergent evolution has resulted in a vast array of somewhat similar creatures known collectively as giant pipefish. While the size, color, and exact shape of these relatively tame carnivores vary based on their ecosystem, they all have one thing in common: symbiotic relationships with other creatures. A giant pipefish has a fragile, tubular form that ends in a thin, sharp feeding tube. It relies on filter feeders, scavengers, and other hangers-on to attach themselves to its cylindrical body and to provide physical protection against predators and other threats; in exchange, the riders get a free meal out of the pipefish’s constant movement (in the case of filter feeders) or scraps (in the case of scavengers). Convincing a giant pipefish that you’re a friend and not just another meal is no easy feat; the DC of Survival checks to bond with a giant pipefish companion is 3 higher than normal. |
On countless watery worlds across the galaxy, convergent evolution has resulted in a vast array of somewhat similar creatures known collectively as giant pipefish. While the size, color, and exact shape of these relatively tame carnivores vary based on their ecosystem, they all have one thing in common: symbiotic relationships with other creatures. A giant pipefish has a fragile, tubular form that ends in a thin, sharp feeding tube. It relies on filter feeders, scavengers, and other hangers-on to attach themselves to its cylindrical body and to provide physical protection against predators and other threats; in exchange, the riders get a free meal out of the pipefish’s constant movement (in the case of filter feeders) or scraps (in the case of scavengers). Convincing a giant pipefish that you’re a friend and not just another meal is no easy feat; the DC of Survival checks to bond with a giant pipefish companion is 3 higher than normal. |
Starfinder Core Rulebook © 2017, Paizo Inc.; Authors: Logan Bonner, Jason Bulmahn, Amanda Hamon Kunz, Jason Keeley, Robert G. McCreary, Stephen Radney-MacFarland, Mark Seifter, Owen K.C. Stephens, and James L. Sutter, with Alexander Augunas, Judy Bauer, John Compton, Adam Daigle, Crystal Frasier, Lissa Guillet, Thurston Hillman, Erik Mona, Mark Moreland, Jessica Price, F. Wesley Schneider, Amber E. Scott, and Josh Vogt.
Starfinder Adventure Path #36: Professional Courtesy © 2021, Paizo Inc.; Authors: Joe Pasini, with Patrick Hurley, Avi Kool, Andrew Mullen, and Jessica Ross.