Helping Hands
Casting Time
1 Standard Action
Range
Close (25 ft. + 5 ft./2 levels)
Area
-
Effect
-
Target
one willing creature
Duration
1 minute/level
Saving Throw
-
Spell Resistance
Yes (harmless)
Source
Galactic Magic pg. 76
First developed by resourceful skittermander technomancers, you or a targeted creature sprout two vestigial hands that can hold and manipulate objects. While this spell is active, the target gains a +2 circumstance bonus to Engineering and Sleight of Hand checks. Each round, this spell grants the target one additional move action that can be used to manipulate objects, such as to activate an item, draw a weapon, or reload a weapon. This spell doesn’t allow the target to attempt additional attacks.
Dragonscript
ID
c280a701c1daa9ca2b9627f1