Helping Hands, Mass
Casting Time
1 Standard Action
Range
Close (25 ft. + 5 ft./2 levels)
Area
-
Effect
-
Target
up to one willing creature/level, no two of which can be more than 30 ft. apart
Duration
1 minute/level
Saving Throw
-
Spell Resistance
Yes (harmless)
Source
Galactic Magic pg. 76
This spell functions as helping hands, except as noted.
Helping Hands
First developed by resourceful skittermander technomancers, you or a targeted creature sprout two vestigial hands that can hold and manipulate objects. While this spell is active, the target gains a +2 circumstance bonus to Engineering and Sleight of Hand checks. Each round, this spell grants the target one additional move action that can be used to manipulate objects, such as to activate an item, draw a weapon, or reload a weapon. This spell doesn’t allow the target to attempt additional attacks.
ID
9a35d149f03553e341fc22af