Physical Stability, Mass
Abjuration
Mystic5
Technomancer5
Witchwarper5

Casting Time

1 Standard Action

Range

Close (25 ft. + 5 ft./2 levels)

Area

-

Effect

-

Target

up to one creature/level, no two of which can be more than 30 ft. apart

Duration

1 minute/level (D)

Saving Throw

Will (negates, harmless)

Spell Resistance

Yes (harmless)

Source

Galactic Magic pg. 79

This spell functions like physical stability, except as noted.

Physical Stability Drawing upon the order and stability of the lawful outer planes, you stabilize a creature’s form with a touch. The target gains a +2 circumstance bonus against transmutation spells and effects. Physical stability counters baleful polymorph and polymorph, and it counters and negates fluidity of form. If you cast physical stability on a creature already under the effects of a transmutation effect, you can try to dispel one transmutation effect affecting the target. If you do, attempt a dispel check (1d20 + caster level) with a DC equal to 11 + the caster level of the transmutation effect to end the effect.


Dragonscript

ID

1f854d790201a6abd855ca2d
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