Wardrobe Change
Casting Time
1 Standard Action
Range
Personal
Area
-
Effect
-
Target
-
Duration
permanent
Saving Throw
-
Spell Resistance
-
Source
You magically alter whatever clothes you’re wearing, transforming them into a new outfit. Your new clothes must have a price in credits equal to or less than your original clothing. For example, if you’re wearing formal clothing with a price of 5 credits, you could transform your clothes into professional clothing or a different set of formal clothing, but you couldn’t transform your clothes into environmental or travel clothing, both of which have a price of 10 credits.
This spell also allows you to create other minor, cosmetic changes to your appearance, such as altering your hairstyle; it doesn’t, however, disguise you, and it grants no bonus to Disguise checks. If you want to create especially fashionable clothing, or clothing especially appropriate to a given situation (such as your first encounter with a new alien species or duplicating the uniform of a security guard you wish to impersonate), your GM might ask you to attempt a Culture check with a DC based on the complexity of the clothing you want to create.
ID
4c86daaec82fe3bd0da9768f