Filament Mesh, Mk 1
Biotech

Level

5

Price

3,450

System

Skin

A network of tashtari filaments implanted under the topmost layers of your skin allows you to harness and release energy from solar radiation. As a standard action, provided you have spent 4 hours of the past 24-hour period in bright light or direct sunlight, you can spend 1 Resolve Point to cause your filaments to glow with intense light. Any creature (other than you) that can see this light and is within 60 feet of you must succeed at a Fortitude save (DC = 10 + half your level + your Constitution modifier) or be dazzled for 1d4 rounds. Mk 2 filament mesh causes all creatures that fail the Fortitude save to instead be blinded for 1d4 rounds. When exposed to bright light, filament mesh is faintly visible as a reflective tracery under your skin. This augmentation can't absorb or release light if your skin is completely covered with protective gear that doesn't allow light through. You must have armor adjusted to accommodate this augmentation. Normal clothing allows enough solar radiation through to charge the augmentation.

Source

Alien Archive 2 pg. 125


Dragonscript

ID

4cfffe909b783df2aee17ccd
This website uses trademarks and/or copyrights owned by Paizo Inc., which are used under Paizo's Community Use Policy. We are expressly prohibited from charging you to use or access this content. This website is not published, endorsed, or specifically approved by Paizo Inc. For more information about Paizo's Community Use Policy, please visit paizo.com/communityuse. For more information about Paizo Inc. and Paizo products, please visit paizo.com.