Charlatan's Wand
Level
2
Price
500
Bulk
L
Hands
1
Capacity
20
Usage
Varies
Appearing to look like a flashy wand fit for a magic show, this piece of hardware is actually a handheld transformer with primary and secondary coils running up its length and a toroid at the tip. By adjusting the wand’s power output with precise gestures, this device can give off specific types of electromagnetic resonance or discharge.
As a standard action, you can use 1 charge to create a technological effect that replicates the psychokinetic hand spell with the following difference: it only affects magnetic objects. You can use 1 charge per round to maintain this effect, or you can instead take a standard action and use 2 charges to replicate the effect of an energy ray spell (electricity only) instead.
Once per day, you can take a full action and use 10 charges to produce the effect of a jolting surge spell. This usage overheats the emitter, however, requiring the wand be powered down for 1 hour before it can be used again for any of its other functions.
Source
Starfinder Enhanced pg. 156
ID
a9314c70c4d114ec564d865b