Charlatan's Wand
Technological

Level

2

Price

500

Bulk

L

Hands

1

Capacity

20

Usage

Varies

Appearing to look like a flashy wand fit for a magic show, this piece of hardware is actually a handheld transformer with primary and secondary coils running up its length and a toroid at the tip. By adjusting the wand’s power output with precise gestures, this device can give off specific types of electromagnetic resonance or discharge.

As a standard action, you can use 1 charge to create a technological effect that replicates the psychokinetic hand spell with the following difference: it only affects magnetic objects. You can use 1 charge per round to maintain this effect, or you can instead take a standard action and use 2 charges to replicate the effect of an energy ray spell (electricity only) instead.

Once per day, you can take a full action and use 10 charges to produce the effect of a jolting surge spell. This usage overheats the emitter, however, requiring the wand be powered down for 1 hour before it can be used again for any of its other functions.

Source

Starfinder Enhanced pg. 156


Dragonscript

ID

a9314c70c4d114ec564d865b
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